core practice · system design prompt

Design exercise: UX & Interface Design

User goals, information architecture, interaction states, feedback, accessibility, usability testing, and design systems. Implement designOutline() returning non-empty values for: userGoal, interactionStates, accessibility. Each value must name a concrete mechanism or decision.

The mechanism

An interface is a state machine for human intent. Make the next action clear, expose system status, prevent errors, support recovery, and test with real tasks.

Study UX & Interface Design

Expected evidence

A design outline with userGoal, interactionStates, accessibility plus an explicit failure mode or trade-off.

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Hints when you need them
  • Name the failure mode before selecting the mechanism.

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